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A complete project of his famous "Sock Monkey" from modeling to rendering.
Learn how he even puts the "fuzz" on the wool material!
Chapter Contents:
01 Introduction (00:01:44)
In this video, Chris Shepherd introduces the project for this training. (1 video)
02 modeling (00:37:28)
Using the right modeling technique is directly related to the type of geometry we want to model. In this video, the author demonstratres how to model all parts of this type of "soft" character, including the seems and buttons. (1 video)
03 UV-ing (00:10:12)
In order to properly use the textures on this character, we need to unwrap the UVs using the techniques demonstrated in this video. (1 video)
04 Texturing (00:26:55)
After getting the proper UVs, we are readey to start texturing Mr. Jiggles, using several materials and costum made textures produced with Corel Photo-Paint. Note that Photoshop users will be able to reproduce all the necessary steps. (1 video)
04 Lighting and Rendering (00:18:56)
On this video lets produce our environment for our character, setup the light and the render settings for the final image. (1 video)
Modo version: 401
Project Contents: All the necessary files are provided.
Creating Mr. Jiggles
$25.00
Chris Shepherd's Training
Learn how to texture dirt, grime and scratches . A great tutorial to learn how to "grunge" up your models to make them look "worn".
Chapter Contents:
Texturing (00:46:56)
In this video, Chris shows his techniques of shading and texturing a robot head, so it looks worn and real. He uses Corel Photo-Paint and Photoshop. (1 video)
Modo version: 401
Project Contents: All the necessary files are provided.
Texturing a Robot Head
$25.00
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